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reports:pirate_slaughter [2025/09/13 03:02] dano1reports:pirate_slaughter [2025/10/11 04:20] (current) dano1
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-====== Pirate Slaughter ======+====== Pirate Slaughter (Level 4) ======
  
-Level 4 mission from security agent.+Level 4 mission from security agent. Gurista enemies (kinetic/thermal). Double kinetic armor helps.
  
-**Challenging.** Enemies can hit out 200km+. I had to warp out to avoid dying at one point and my sentry drones took damageOne rep was not enough.+===== Notes ===== 
 + 
 +**Challenging** 
 + 
 +Enemies can hit out 200km+. Enemies jam targeting with ECM (the Pith Communications Officer, Exterminator version) but it has a range limitIn each room, certain BS are trigger for reinforcements. Manage the waves carefully. 
 + 
 + 
 + 
 +**Warning** Last room has warp scrambling frigate.
  
 ===== Walkthrough ===== ===== Walkthrough =====
  
-Done with [[:ships:Level 4 Mission Sentry Dominix]].+Done with [[:ships:Level 4 Mission Sentry Dominix]] and with [[:ships:Level 4 Mission Pulse Apocalypse]].
  
 **Warpin** **Warpin**
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 **Room 1** **Room 1**
  
-When entering first room, destroyers and battleships about 30km away. +Enemies 30km away that auto aggro
-Second save includes frigates and battleships. + 
-Enemies hit out 200km+ and I took a lot of damageI had to MJD second time to gain more distance and then warp out to avoid dyingThey also targeted and damaged my sentry drones.+Enemies hit out 200km+. 
 + 
 +There is lone battleship at the top (Pith Communications Officer), shooting that one caused reinforcements to arriveAnother one also spawns later. Be careful about attacking them as they spawn backups.
  
 **Room 2** **Room 2**
 +
 +This room also has lone ships that are (or spawn later) at the top by themselves. Careful about attacking those are they spawn the reinforcements.
 +
 +**Room 3**
 +
 +The solo BS up at the top, Pithi Conquistador, spawns a wave when destroyed. The BS in the second wave is the same way.
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 +
reports/pirate_slaughter.1757732542.txt.gz · Last modified: by dano1