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reports:pirate_slaughter [2025/10/11 03:25] – [Walkthrough with Apocalypse] dano1reports:pirate_slaughter [2025/10/11 04:20] (current) dano1
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 ====== Pirate Slaughter (Level 4) ====== ====== Pirate Slaughter (Level 4) ======
  
-Level 4 mission from security agent. Gurista enemies (kinetic/thermal).+Level 4 mission from security agent. Gurista enemies (kinetic/thermal). Double kinetic armor helps. 
 + 
 +===== Notes ===== 
 + 
 +**Challenging** 
 + 
 +Enemies can hit out 200km+. Enemies jam targeting with ECM (the Pith Communications Officer, Exterminator version) but it has a range limit. In each room, certain BS are trigger for reinforcements. Manage the waves carefully.
  
-**Challenging.** 
  
-Enemies can hit out 200km+. I had to warp out to avoid dying at one point and my sentry drones took damage. One rep was not enough.  
  
 **Warning** Last room has warp scrambling frigate. **Warning** Last room has warp scrambling frigate.
  
-===== Walkthrough with Dominix =====+===== Walkthrough =====
  
-Done with [[:ships:Level 4 Mission Sentry Dominix]].+Done with [[:ships:Level 4 Mission Sentry Dominix]] and with [[:ships:Level 4 Mission Pulse Apocalypse]].
  
 **Warpin** **Warpin**
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 **Room 1** **Room 1**
  
-When entering first room, destroyers and battleships about 30km away. +Enemies 30km away that auto aggro
-Second wave includes frigates and battleships. + 
-Enemies hit out 200km+ and I took a lot of damageI had to MJD second time to gain more distance and then warp out to avoid dyingThey also targeted and damaged my sentry dronesWas pretty challenging. Couldn't just outrange them.+Enemies hit out 200km+. 
 + 
 +There is lone battleship at the top (Pith Communications Officer), shooting that one caused reinforcements to arriveAnother one also spawns laterBe careful about attacking them as they spawn backups.
  
 **Room 2** **Room 2**
  
-Was able to do it without warping out but I had to overload and took some structure damageCutting it very close. Ran out of cap too by the end. VERY close. Could have warped out if I had to but would have been dangerous to warp back in. After this room I upgraded armor rep to tier 2 and also my armor hardeners and also added armor repair speed/amount rigs.+This room also has lone ships that are (or spawn later) at the top by themselvesCareful about attacking those are they spawn the reinforcements.
  
 **Room 3** **Room 3**
  
-Final room had a lot of smaller ships and not a ton of BS. Was pretty easy compared to room 2.+The solo BS up at the top, Pithi Conquistador, spawns a wave when destroyedThe BS in the second wave is the same way.
  
-===== Walkthrough with Apocalypse ===== 
- 
-Done with [[:ships:Level 4 Mission Pulse Apocalypse]] with afterburner, 2x kinetic armor hardener and 1x thermal hardener. 
- 
-**Warpin** 
- 
-Just acceleration gate 
- 
-**Room 1** 
  
-Enemies 30km and auto aggro. There is a lone battleship at the top (Pith Communications Officer), shooting that one caused reinforcements to arrive. 
reports/pirate_slaughter.1760153152.txt.gz · Last modified: by dano1