This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| reports:pirate_slaughter [2025/10/11 03:43] – dano1 | reports:pirate_slaughter [2025/10/11 04:20] (current) – dano1 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Pirate Slaughter (Level 4) ====== | ====== Pirate Slaughter (Level 4) ====== | ||
| - | Level 4 mission from security agent. Gurista enemies (kinetic/ | + | Level 4 mission from security agent. Gurista enemies (kinetic/ |
| ===== Notes ===== | ===== Notes ===== | ||
| Line 7: | Line 7: | ||
| **Challenging** | **Challenging** | ||
| - | Enemies can hit out 200km+. Enemies jam targeting with ECM (the Pith Communications Officer, Exterminator version) but it has a range limit. | + | Enemies can hit out 200km+. Enemies jam targeting with ECM (the Pith Communications Officer, Exterminator version) but it has a range limit. In each room, certain BS are trigger for reinforcements. Manage the waves carefully. |
| - | Pith Communications Officer is the lone BS at the top in room 1. It appears to call the reinforcements when attacked. It calls MULTIPLE waves as it gets attacked, so don't KEEP attacking it. Switch off it to the waves. | ||
| **Warning** Last room has warp scrambling frigate. | **Warning** Last room has warp scrambling frigate. | ||
| - | ===== Walkthrough | + | ===== Walkthrough ===== |
| - | Done with [[: | + | Done with [[: |
| **Warpin** | **Warpin** | ||
| Line 24: | Line 23: | ||
| **Room 1** | **Room 1** | ||
| - | When entering first room, destroyers and battleships about 30km away. | + | Enemies |
| - | Second wave includes frigates and battleships. | + | |
| - | Enemies hit out 200km+ | + | Enemies hit out 200km+. |
| + | |||
| + | There is a lone battleship at the top (Pith Communications Officer), shooting that one caused reinforcements | ||
| **Room 2** | **Room 2** | ||
| - | Was able to do it without warping out but I had to overload and took some structure damage. Cutting it very close. Ran out of cap too by the end. VERY close. Could have warped out if I had to but would have been dangerous to warp back in. After this room I upgraded armor rep to tier 2 and also my armor hardeners and also added armor repair speed/ | + | This room also has lone ships that are (or spawn later) at the top by themselves. Careful about attacking those are they spawn the reinforcements. |
| **Room 3** | **Room 3** | ||
| - | Final room had a lot of smaller ships and not a ton of BS. Was pretty easy compared to room 2. | + | The solo BS up at the top, Pithi Conquistador, |
| - | ===== Walkthrough with Apocalypse ===== | ||
| - | |||
| - | Done with [[: | ||
| - | |||
| - | **Warpin** | ||
| - | |||
| - | Just acceleration gate | ||
| - | |||
| - | **Room 1** | ||
| - | Enemies 30km and auto aggro. There is a lone battleship at the top (Pith Communications Officer), shooting that one caused reinforcements to arrive. | ||