This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| reports:serpentis_hidden_rally_point [2023/09/05 18:46] – dano1 | reports:serpentis_hidden_rally_point [2023/09/10 16:14] (current) – [Loot/rare spawn/escalations] dano1 | ||
|---|---|---|---|
| Line 3: | Line 3: | ||
| Asteroid Colony - Refinery (cannot attack it) and Rock Formations are the main object. | Asteroid Colony - Refinery (cannot attack it) and Rock Formations are the main object. | ||
| - | About 40 minutes to kill everything with Proteus. | + | About 40 minutes to kill everything with Proteus+Warden. It has huge waves. |
| Note: Grand Admirals hit HARD at 70km. | Note: Grand Admirals hit HARD at 70km. | ||
| Line 13: | Line 13: | ||
| Initial wave | Initial wave | ||
| - | * Destroyer | + | * Destroyer |
| - | * Cruiser | + | * Cruiser |
| - | * Battlecruiser | + | * Battlecruiser |
| - | * Battleship (4) (3 Lord, 1 Grand) | + | * Battleship |
| - | Next wave | + | Next wave spawned after killing one of the destroyers |
| * Frigates | * Frigates | ||
| - | * Cruisers | + | * Cruisers |
| * BC | * BC | ||
| * BS (Core Baron + 2 Core Commodore) | * BS (Core Baron + 2 Core Commodore) | ||
| Line 48: | Line 48: | ||
| ===== Loot/rare spawn/ | ===== Loot/rare spawn/ | ||
| - | * 2023-09-05 | + | * 2023-09-05 |
| - | * Bounty | + | * Bounty |
| - | * Loot 4.8mil in first can | + | * 2023-09-10 40 minutes to kill (Sentry Proteus) |
| - | * Salvage | + | * Bounty: ~32.6 mil (151% modifier) |
| + | * Salvage: 13 mil | ||
| + | * Loot: 16.9 mil (1,011m3) only able to carry about 13 mil | ||
| + | * Total walkaway: ~58 mil | ||