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reports:serpentis_hidden_rally_point [2023/09/05 19:58] – [Loot/rare spawn/escalations] dano1reports:serpentis_hidden_rally_point [2023/09/10 16:14] (current) – [Loot/rare spawn/escalations] dano1
Line 3: Line 3:
 Asteroid Colony - Refinery (cannot attack it) and Rock Formations are the main object. Asteroid Colony - Refinery (cannot attack it) and Rock Formations are the main object.
  
-About 40 minutes to kill everything with Proteus.+About 40 minutes to kill everything with Proteus+Warden. It has huge waves.
  
 Note: Grand Admirals hit HARD at 70km. Note: Grand Admirals hit HARD at 70km.
Line 13: Line 13:
 Initial wave Initial wave
  
-  * Destroyer (5ish) +  * Destroyer x5 
-  * Cruiser (5ish) +  * Cruiser x6 
-  * Battlecruiser (4ish) +  * Battlecruiser x3 
-  * Battleship (4) (3 Lord, 1 Grand)+  * Battleship x3 (1 Grand, 2 Lord)
  
-Next wave+Next wave spawned after killing one of the destroyers
  
   * Frigates   * Frigates
-  * Cruisers+  * Cruisers x LOTS
   * BC   * BC
   * BS (Core Baron + 2 Core Commodore)   * BS (Core Baron + 2 Core Commodore)
Line 48: Line 48:
 ===== Loot/rare spawn/escalations ===== ===== Loot/rare spawn/escalations =====
  
-  * 2023-09-05 Nothing special+  * 2023-09-05 40 minutes to kill (Sentry Proteus)
     * Bounty ~35 mil (152% modifier)     * Bounty ~35 mil (152% modifier)
 +  * 2023-09-10 40 minutes to kill (Sentry Proteus)
 +    * Bounty: ~32.6 mil (151% modifier)
 +    * Salvage: 13 mil
 +    * Loot: 16.9 mil (1,011m3) only able to carry about 13 mil
 +      * Total walkaway: ~58 mil
  
  
reports/serpentis_hidden_rally_point.1693943881.txt.gz · Last modified: by dano1