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reports:serpentis_logistical_outpost

Serpentis Logistical Outpost

Cosmic signature scanned down in null sec, DED 6/10.

This site I found harder than the 8/10 and 10/10 (though I only did the first 4/5 rooms in those)

Escalated to Serpentis Logistical Outpost P2 8 jumps away in null.

NOTE: Room 2 is incredibly dangerous with 2 energy neut towers, warp scrambling frigs, and more sentry towers.

Warpin

Nothing but acceleration gate at initial warpin.

Room 1

There are two warp scrambling frigates on the beacon. I was able to cloak on warpin and the beacon did not decloak me (twice successful). I moved out with cloak to 100km position.

The towers hit even at 125km out, but not too hard.

Initial defenders:

  • Frigate x2 - 7km from warpin, guardians with ewar
  • Cruiser x4
  • Battleship x3
  • Tower Sentry Serpentis x2
  • Serpentis Heavy Missile Battery x2

Next spawn is set of frigates. Later some cruisers. Maybe couple more BS. That's it. Not a ton of waves.

Room 2

VERY DANGEROUS room. There are 2 energy neutralizer tower that sucks all your cap FAST. I went to 0 quickly. And there are warp scrambling frigates. If I was not cloaked I probably would have died. Towers hit out to 220km+

Two solar harvesters.

I was able to maintain cloak on entering, avoiding the beacon. Enemies are 38-88km away.

  • Towers x6
  • Frigate x6
  • Cruiser x4
  • Battleship x10

Room 3

Three groups of enemies. Storage facilities and silo buildings around. Megathron undergoing maintenance.

The towers hit HARD and FAR.

I was able to maintain cloak when warping in, avoiding the beacon.

  • Tower x10
  • Frigate x6
  • Battlecruiser x7
  • Battleship x10

Loot/rare spawns/escalations

  • 2023-09-06 (Completed with Sentry Proteus) - Escalated to P2
    • Bounty: ~42 mil (166% modifier)
    • Salvage: ~13.3 mil
    • Loot: ~13.3 mil (883m3)
reports/serpentis_logistical_outpost.txt · Last modified: by dano1