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Unrated DED site, scanned in 0.5, 0.6 high sec, level II combat signature.
Tough cruiser or battlecruiser recommended. Also completed with Confessor.
Lots of Veldspar and Scordite in room 1.
In the first room, attack all the Corelum Scouts to spawn the Corelum Militant Commander. Kill them and take the gate.
In the second room, attack the gate to trigger everyone, and then kill the Supervisor Guardians (2) to trigger the Shadow Serpentis and kill the Core Militant Supervisor to complete the site. The Shadow approaches fast, can let it get close to loot easier.
Warpin has only an acceleration gate.
First room is full of cruiser and destroyers about 30-40km away.
Attack Corelum Scouts to trigger additional waves.
Killing Corelum Militant Commander unlocks the gate.
When I approached the gate, it said an alarm was sounded, but it let me warp and I didn't see any enemies spawn before I warped.
Main object is a huge stalagmite. Lots of Veldspar asteroids.
Only frigates and destroyers on warpin, 40km away.
Attack Smugglers gate to spawn waves. As gate gets lower in health, more waves spawn.
Core Militant Supervisor is final boss that completes site/triggers escalation.
Supervisor's Guardians x2 killed trigger final wave that may contain Shadow.